BioWare gab bekannt, dass The Old Republic eine Option zur Verbesserung der Grafik erhalten wird, die dem Spiel „filmartige Texturen“ verpasst. Da die Macher die High-Res-Option vor dem Start entfernten (sie ist nur während der filmischen Sequenzen zu sehen) und das Spiel daneben unter zahlreichen grafischen Bugs leidet, wird der Ruf nach einem Upgrade immer lauter.
Inzwischen veröffentlichte Associate Project Manager Avi Mintz einen Guide, dem zu entnehmen ist, wie man manche der Probleme beheben kann.
„We are looking forward to collaborating with you to make this game a fantastic journey and a memorable experience for all involved. Our texture options are High / Low. We are planning an additional setting for character textures, closer to the quality seen in cinematic scenes, which is under development right now.“
Hier die wichtigsten Punkte:
- Any option may bottleneck a PC. In order to find the best balance, it is best to turn everything to low then turn each option up in turn.
- Turning Min-spec shading on and turning shadows off is likely to greatly improve FPS issues.
- Anti-aliasing is particularly taxing on a system, and it is recommended to turn it off when running a video card with less than 1GB of memory. (Anti-aliasing is temporarily disabled for AMD 6900 series graphics cards, due to severe graphical artifacts. Bioware are working to resolve this asap.)
- Playing the game in full-screen offers the best FPS, but at the cost of much slower tabbing into and out of the game.
- Some mobile graphics cards might not set their performance profile while running SW:TOR. You can fix this by manually setting up a profile in the graphics control panel.
- Disabling Windows Aero may improve performance.
- Shutting down background programs can only help.
Wenn Sie Glitches bemerken, suchen Sie bitte dieses Forum auf und melden Sie diese.
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