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Warum der Master Chief in Halo 4 anders aussehen wird

 

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Die Leute von 343 Industries sind ganz schön hinterhältig. So mancher wird mitbekommen haben, dass die Division von Microsoft, die sich um die Zukunft von Halo kümmert, den neuen Look des Helden der Science-Fiction-Shooter-Serie auf der Toy Fair 2012 vorstellte. Und die neuen Klamotten des Chief sehen wirklich anders aus. Schlanker, bedrohlicher und wohl auch aerodynamischer.

Nun wurde auf der offiziellen Halo-Website ein Beitrag veröffentlicht, in dem erklärt wird, welche Überlegungen zu der Umgestaltung der Rüstung des letzten Spartaners führten:

In Halo 4, we are interested in doing something the franchise does well on the book side, and that's helping shape the narrative. Halo is a compelling and deep universe, and we want to tell the story of this bio-engineered super-soldier.

One of the Master Chief's most notable physical characteristics is that he's wearing 800 pounds of tank and jet fighter. So we pulled that design into the armor and HUD. When you play Halo 4, it's important you understand that you're more than just a gun on the screen. To give you that feeling, we have represented that weight with player physics, without interrupting crosshair and shooting accuracy.

When we first looked at the Chief's armor, we studied what was done in Reach. We knew he needed to be understood as a nimble yet heavy superhero, and contrast that with Reach armor design that was more on the bulky side. Our goal is to hit that sweet spot where we represent what is fictionally true about the Chief while making sure you feel like you're a super-powerful human being when you're playing him.

Weitere Kommentare des Senior Art Director Kenneth Scott vertiefen das Ganze:

A big focus on the Chief's armor was his physicality and putting the player in those mighty shoes. Getting that weight across in the design had us looking at a lot of contemporary military vehicles, and we pushed detail and form into the armor that implied that history. This is the bleeding edge of military technology.

A Spartan tossing his chest plate should feel like an anvil dropping….

A Spartan sprinting across concrete should be a stealthy whisper….

Putting on your helmet should feel like powering up an F-15E….

These are the sorts of experiences we want to give the players.

Die visuelle Neugestaltung des Master Chief macht noch aus einem weiteren Grund Sinn. Die schlankere Silhouette symbolisiert auch das neue Entwicklerstudio hinter Halo, nachdem Bungie seinem gut gerüsteten Baby Lebewohl gesagt hat. Passt auf, dass er genug ist, 343. Er mag Brute Burgers, und zwar medium.

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