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Diablo III: Patch Notes aus der Zukunft

 

diablo 3 patch notes from the future 01

Um vor allen anderen die aktuellsten und wichtigsten Neuigkeiten präsentieren zu können, habe ich einiges in die wissenschaftliche Forschung investiert. Ich freue mich, heute die Schicksalsvoraussage-Maschine enthüllen zu können, die ich gleich ausprobiert und dazu benützt habe, die Diablo III Patch Notes der nächsten drei Wochen zu sehen.

Hier sind Sie (direkt von der offiziellen Blizzard-Seite und im englischen Original – übersetzen kann die Maschine leider noch nicht):

10. Juli

  • In order to eliminate all quest turn-in exploits, the rewards for completing quests have been removed
  • In an effort to reduce resplendent chest farming, resplendent chests will no longer spawn
  • In order to bring their powers in line with each other, the Critical Hit Chance, Critical Hit Damage, and Increased Attack Speed affixes have been combined into a single affix: Lethality
  • Champions, Elites, and Uniques will now dynamically move 75% faster than the player
  • In order to balance the affix with life leech, life-on-hit items will now return 95% less health in Inferno
  • In order to rollback the achievements players received via bugs and exploits, all achievements have been reset. This should also encourage former players to replay the game in its entirety.
  • Enrage timers will now be named Awesome timers to promote a more positive message about them
  • Radius of Desecrator, Molten, and Plagued effects have been doubled. Because **** you, that’s why.
  • Followers will now preferentially target Treasure Goblins over other on-screen monsters
  • In order to combat botting, breaking more than three objects in a 30-second period will disconnect you from Battle.net for 10 minutes and report you to the RIAA, because you’re probably a music thief, too

17. Juli

  • In order to combat auction house bots, the gold auction house is being taken offline until patch 1.1
  • In order to reduce server load after maintenance, players who attempt to log in more than twice in five minutes will be IP banned for 30 minutes and blocked from posting on the forums
  • In Inferno difficulty, the Warden will also gain the Vortex, Teleport, Arcane Enchanted, Extra Health, Fast, Frozen, Knockback, Missile Dampening, Mortar, Nightmarish, Plagued, Vampiric, and Waller affixes, in addition to Jailer, Fast, Desecrator, and Molten
  • To address complaints regarding swapping to Magic Find gear before delivering a killing blow, items can no longer spawn with the Magic Find affix. This should encourage vigilante moderation in the forums and discourage players from complaining about anything else.
  • Monsters will no longer target followers, ever
  • To encourage cooperative play, all games will now be public games. You will also always be matched with a player who is either AFK, under-geared, or Leeroy Jenkins.
  • Fixed a bug that allowed for near 24/7 server uptime. Servers will now go down every night from 1am to 8am PDT to ensure players continue to go to work and make money to spend on the RMAH.
  • Karyna, the spider cave woman, now walks 75% slower
  • Fixed a bug that allowed players to trade in-game. All trades must now take place through the auction house, as intended.
  • Pots of ashes in Act I and vases in Act IV will now exclusively drop dozens of white items
  • Maximum chat message length has been increased to accommodate gold spammers

24. Juli

  • Error message number codes will now be randomized, and an achievement has been added for finding all number codes: “To Err Is Human”
  • Tyrael no longer deals damage. He now follows behind you, shouting “JUSTICE.”
  • In order to compensate for the guaranteed rare drops on bosses when players have sufficient stacks of Nephalem Valor, all rare items now have a 95% chance of being unusable by your class
  • Fixed a bug in which player input was immediately and reliably recognized and executed. Inputs are now delayed by 2 seconds and ignored 50% of the time, as intended.
  • Zoltan Kulle now laughs 75% more often
  • Added in-game lore description of position desync bug (aka “rubberbanding”). This has been explained to be a consequence of Tyrael destroying the Worldstone in Diablo II.
  • Fixed a bug that allowed players to have other games installed on their hard drives
  • The Templar is now 65% more glorious
  • Fixed several gold and leveling exploits. Players can no longer earn gold or XP.
  • Kiting was an unintended game mechanic. Players will now be unable to move for 1 second after attacking.
  • Soul Rippers and Soul Lashers no longer move faster than other creatures. Instead, they instantly blink to players from up to three screens away. This effect has no cooldown.
  • $25 will automatically be deducted from your Battle.net balance if you don’t use the RMAH for a week. If your Battle.net balance is empty, your account password will be given to gold thieves.

Es sieht ganz danach aus, als hätte sich Blizzard das Feedback der Spieler zu Herzen genommen. Hoffentlich werden diese Verbesserungen bald Wirklichkeit. Was würden Sie gerne in kommenden Patch Notes sehen?

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