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Ron Gilbert verlässt Double Fine

 

ron gilbert leaves double fine 01b

Ron Gilbert, der Entwickler, dem wir klassische Abenteuerspiele wie Maniac Mansion und The Secret of Monkey Island, hat Double Fine Productions, das Studio seines Langzeit-Arbeitskollegen Tim Schafer verlassen. Dies gab Gilbert in einem in der vergangenen Nacht in seinem persönlichen Blog veröffentlichten Eintrag bekannt.

Darin schreibt er:

Now that The Cave is done and unleashed on an unsuspecting world (ok, we did do a bunch of PR, so it wasn't exactly unsuspecting), it's time for me to move on from Double Fine and plot my next move.

So many games left to be designed.

I want to thank all the amazing people at Double Fine for all their hard work on The Cave. It was a true pleasure to work with every one of them over the past two years. So much fun. I will miss them all. And of course to Tim for creating the opportunity to come there and make The Cave.

Gilbert erfreut die Leser mit einer vollständige Design-Karte seines vor kurzem veröffentlichten The Cave und gibt einen ersten Vorgeschmack auf das, was er ihn näherer Zukunft tun wird:

For the short term, Clayton Kauzlaric and I have been toiling away on another iOS side project that I'm going to focus on over the next few months. It's called Scurvy Scallywags in The Voyage to Discover the Ultimate Sea Shanty: A Musical Match-3 Pirate RPG. I'll post some screen shots in the next few days.

I also have that PAX Australia keynote to write. How did I ever let them talk me into doing that. So much fun. So much pain. Maybe I'll just do a 45 minute Q and A session.

Nachdem also The Cave endgültig fertiggestellt ist — ein Spiel, das bei vielen Kritikern gut ankam -, macht sich Mr. Gilbert auf zu neuen Projekten in einem neuen Arbeitsumfeld.

A complete map of The Cave and other news... [Ron Gilbert]

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