Dildobaseballschläger. Stars von Erwachsenenvideos. Alien-Analsonden. Ja, das ist die Welt von Saints Row. Das bedeutet aber nicht, dass alle, die an diesen Spielen mitarbeiten, über die Richtung, die Saints Row eingeschlagen hat, oder über die Pornostars als Produzenten erfreut sind.
In einem interview mit Edge sprach Saints Row IV Associate Producer Kate Nelson darüber, wie die Serie in der Vergangenheit beworben und folglich von der Öffentlichkeit gesehen wurde.
"I did not always love how much THQ put an emphasis on porn stars,” sagt Nelson. "In Saints Row 2 and Saints Row 3 there was an emphasis on the Penthouse girls, and earlier Tera Patrick. I think it’s important in marketing games to make sure that the essence of the game is what’s being marketed, and I think the porn star angle didn’t really fit in with what Saints Rowis at heart, which is a parody. We like to poke fun."
Nelson bringt da ein gutes Argument vor. Die Masche mit Tera Patrick (unten), die bei Saints Row 2 als „special producer" fungierte, wirkte nicht wie eine Parodie. Sie wirkte wie Porno.
"Saying that someone who had no industry experience was in a role that is sexualised as a producer of our project“, meinte Nelson weiter, "or saying the Penthouse girls are our QA staff—I just...I can see the humour in that angle of promotion but for me that’s the line where it gets into reality."
Nelson zufolge hat Saints Row auf so manche Weise Frauen, aber auch Minderheiten „empowered“.
"You can be an important female character—you don't have to have a D cup either“, sagte sie gegenüber Edge. "You can be large woman, a small woman—you can be blue. You can be who you want to be in the game and you have powerful female characters written into the narrative.
"I think our game actually does represent women in a positive way“, führte Nelson weiter aus, "but the press will focus on, oh hey, there are strippers, or there's a dildo bat—it's unfortunate from my perspective that that doesn’t come through. Because I hear women talk on panels and they're like, 'There are no people that look like me in games.' Well, actually in my game [the main character] can look like you as our customization system is so extensive. We don't get that across in our marketing or in the press because it's difficult—we only have 30 seconds to explain."
Und Dildobaseballschläger, Pornostars und Alien-Analsonden können in einer Sekunde vermittelt werden.
Volition on courting controversy, gender equality and Saints Row IV [Edge]
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