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Microsoft wird bei der Xbox One auf Beschränkungen bei Verkauf und Weitergabe von gebrauchten Spielen sowie auf den Online-Zwang verzichten

 

xbox no restrictions news 01

Wir erleben gerade den dramatischsten Sinneswandel in der Geschichte der Videospielindustrie: Microsoft reagiert auf viele der Vorbehalte gegenüber der Xbox One und nimmt von den Beschränkungen bei der Nutzung gebrauchter Spiele und dem Online-Zwang Abstand.

Einem Bericht von Giant Bomb zufolge wird Microsoft auf die einmal alle 24 Stunden zur Verlängerung der Lizenz erforderlichen „Check-ins" verzichten, die ursprünglich erforderlich sein sollten, damit man Spiele spielen kann. Zusätzlich sollen im Handel erworbene Discs genau so behandelt werden, wie es bisher bei der Xbox 360 der Fall war. Eintausch, Weiterverkauf und Verleih an Freunde sollen also ohne Einschränkung möglich sein. Eine Internetverbindung wird nur mehr erforderlich sein, um die Konsole einzurichten (Set-up). Region-Locking wird deaktiviert.

Diese Nachricht kommt ein wenig überraschend, obwohl Microsoft Studios Corporate Vice President Phil Spencer erst vor wenigen Tagen versicherte, dass man im Unternehmen sehr wohl auf das Feedback der Community höre.

Der Bericht von Giant Bomb wurde mittlerweile von Microsoft hochoffiziell bestätigt, und zwar auf der offiziellen Xbox Website, die derzeit zumeist überlastet ist. Das folgende Statement stammt von Don Mattrick, Microsofts President of Interactive Entertainment:

Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

An internet connection will not be required to play offline Xbox One games– After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

Falls Sie Glück haben und darauf zugreifen können, finden Sie die Seite auf der offiziellen Website, und zwar hier.

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