Nichts ist mehr heilig
Vor kurzem erschien „Rekindling Soul“, ein neues Udate für Dota 2 – und es wurde ALLES VERÄNDERT. Zwei Runen. Neue Rune. DI KARTE IST ANDERS. Überarbeitete Helden. Chen kann Ancients übernehmen. Irgendetwas ist mit Riki passiert, aber ich bin mir nicht sicher, was es ist. DIE KARTE IST ANDERS.
Habe ich schon erwähnt, dass die Karte verändert und eine Rune hinzugefügt wurde?
Ein Überblick über die wichtigsten Änderungen, wie sie von Valve bekanntgegeben wurden:
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Fountain area is now at a higher elevation level
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Fountain vision increased from 1400 to 1800
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Fountain attack range increased from 1100 to 1200
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Fountain True Sight increased from 900 to 1200
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Reworked terrain surrounding the Roshan area
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Reworked terrain around the Dire bottom lane
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Reworked terrain below the Top Radiant Tier 1 Tower
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Reworked the area to the left of the bottom Dire Tier 2 Tower
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Moved Dire bottom Tier 2 Tower back very slightly
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Added an alternate path to the north of the bottom lane Side Shop
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Added an alternate path to the right of the bottom Dire Tier 1 Tower
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Added a new ward spot near the bottom Dire Tier 2 Tower
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Added a new ward spot near the top Radiant Tier 2 Tower
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Added a new ward spot between Roshan and the Dire bottom lane
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Bottom Lane Dire creeps now arrive slightly closer to the Dire Tier 1 Tower
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Top Lane Radiant creeps now arrive slightly farther from the Radiant Tier 1 Tower
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Added a Bounty Rune [?]
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Two runes now spawn in the river every two minutes. One of them will always be a Bounty Rune
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Runes are replaced every two minutes if they are not picked up
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Denied creeps now give less experience [?]
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First Blood bonus gold decreased from 200 to 150
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Reworked the bonus area of effect XP
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Reworked bonus area of effect Gold and Streak ending
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Glyph of Fortification cooldown is now refreshed whenever you lose a Tier 1 tower
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Tier 2 Tower's armor increased from 20 to 25
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Tower bounty gold for destroying Tier 1/2/3/4 reduced from 264/312/358/405 to 160/200/240/280 (denied is 50%)
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In Captain's Mode, the 3rd ban phase order is swapped
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Reworked how All Pick works in Ranked Matchmaking
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Aegis duration decreased from 6 minutes to 5
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Roshan's Slam area of effect increased from 250 to 350
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Roshan's Slam damage increases by 20 every 4 minutes
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Centaur Conqueror's Swiftness Aura has been moved to Hellbear Smasher
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Hellbear Smasher Attack Time increased from 1.35 to 1.55
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Hellbear Attack Time increased from 1.35 to 1.5
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Centaur Conqueror Attack Time improved from 1.65 to 1.5
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Centaur Courser Attack Time improved from 1.35 to 1.3
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Dark Troll Summoner's Ensnare duration increased from 1.5 to 1.75
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Satyr Banisher HP increased from 240 to 300
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Satyr Banisher movement speed increased from 300 to 330
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Satyr Banisher attack range reduced from 600 to 300
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Satyr Banisher Base Attack Time improved from 1.8 to 1.7
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Satyr Banisher's Purge cast range increased from 200 to 350
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Wildwing Ripper's Toughness Aura now works on Siege units
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Fixed some rare edge cases with pathing malfunctioning
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The following abilities can now be cast on Spell Immune allies: Ice Armor, Surge, Alacrity, Nature's Guise, Chakra Magic, Recall and Mist Coil
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The following buffs are now properly dispellable: Chilling Touch, Thunderstrike, Inner Vitality, Alacrity, Chaos Meteor, Shadow Word, Liquid Fire, Shadow Strike, Warcry, Concussive Shot, Overpower, Mana Leak, Curse of the Silent, Press The Attack, Poison Touch, Flame Guard, Whirling Death, Viper's Poison Attack, Sticky Napalm, DK's Frost Breath, Whirling Axes, Walrus Punch's slow
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Dark Pact/Kraken Shell/Aphotic Shield/Press The Attack/Time Lapse no longer have a special condition for purging the following otherwise unpurgeable spells: Poison Nova, Heaven's Halberd, Ensnare, Eye of Skadi slow
Die komplette Liste der Änderungen (Change Log) finden Sie hier.
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